![]() Players fight on a world map as one of the three factions. This mode introduces turn-based strategy into Command and Conquer. In addition to the mission-based campaign, Command and Conquer 3: Kane's Wrath adds a whole new mode to the original game: Global Conquest. This makes epic units incredibly flexible and powerful weapons platforms that can sway the outcome of late-game battles. Each of these units has the ability to garrison a number of friendly troops, gaining their weaponry in doing so. Finally, the Scrin gain the Eradicator Hexapod, which can crush even enemy tanks under its gigantic legs and gains credits for its owner by doing so. The Brotherhood gain the Redeemer, an advanced, laser-armed walker that uses a "rage generator" to drive nearby enemy units berserk. The GDI gain the MARV (Mammoth Armed Reclamation Vehicle), a supertank that has a powerful main sonic cannon and can harvest tiberium by driving through it. The GDI, Brotherhood and the Scrin also gain new "epic" units, which must be built in specially-designed structures (which can also produce regular vehicles) and can completely change the flow of battle. Each of these sub-factions contains units and structures of the base army, as well as a range of modified and completely-new units that play to their specialties. The Scrin have been split into Reaper-17, a sect which utilizes vastly powerful ground forces to pound enemies into submission, and Traveler-59, a sect that uses speed, mind-control and teleportation as its primary weapons. The Brotherhood of Nod is split into the Black Hand, a force of shock troops who use flame-based weaponry to destroy the opposition, and the Marked of Kane, the powerful, stealthy and high-tech remnants of CABAL's cyborg forces. The GDI are split into The Steel Talons, a force specializing in the superior firepower of its walker units (such as the Tiberian Sun-era Titan and Wolverine), and ZOCOM, whose specialty lies in using cutting-edge sonic technologies to defeat its enemies. In addition to new unit additions for each side, 6 new sub-factions have been added, splitting the GDI, Nod and Scrin factions 3 ways for a total of 9 unique armies. The events of the storyline in Kane's Wrath take place before, during and after the events of Tiberium Wars, effectively bridging the gap between Tiberium Sun: Firestorm and C&C 3: Tiberium Wars as well as continuing the story beyond the plot of the previous game. The Kane's Wrath campaign is comprised of 13 Brotherhood of Nod missions in which players see Kane rise back to power and take his position as leader of The Brotherhood once again. Overview Red Alert 3 Beta key included in every box.
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